Hugo Nyberg
Visualization Artist

This is a personal project I have been working on, with a focus on high-quality materials, good lighting and developing my skills in creating environments. Rendered in Unreal Engine using path tracing and Substrate materials, with a bit of post work in Photoshop.

This is a personal project I have been working on, with a focus on high-quality materials, good lighting and developing my skills in creating environments. Rendered in Unreal Engine using path tracing and Substrate materials, with a bit of post work in Photoshop.

This is a personal project I have been working on, with a focus on high-quality materials, good lighting and developing my skills in creating environments. Rendered in Unreal Engine using path tracing and Substrate materials, with a bit of post work in Photoshop.

This is a personal project I have been working on, with a focus on high-quality materials, good lighting and developing my skills in creating environments. Rendered in Unreal Engine using path tracing and Substrate materials, with a bit of post work in Photoshop.

In my 3+ years with the Visualization Team at Lynk & Co, I produced countless images and animations. While much of the work remains confidential, this is the image I am able to share.

In my 3+ years with the Visualization Team at Lynk & Co, I produced countless images and animations. While much of the work remains confidential, this is the image I am able to share.

Images produced during my internship at Volvo, where I gained hands-on experience in automotive visualization.

Images produced during my internship at Volvo, where I gained hands-on experience in automotive visualization.

Images produced during my internship at Volvo, where I gained hands-on experience in automotive visualization.

Images produced during my internship at Volvo, where I gained hands-on experience in automotive visualization.
Showreel from Yrgo
A collection of projects from my time in school.
Volvo Internship
Video produced during my internship at Volvo.